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Voobly notes
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| Ksbunker Posted 12 months ago. Total XP: 674 |
The latest zone wannabe and apperant IGZ successor is, if you didn't already know, 'Voobly'. (Yes I know, odd name). When I inject the DLL then open up 'voobly.txt' it reads; There we have it, an easy method of logging our behaviour in any given situation. Cheers |
| Ksbunker Posted 12 months ago. Total XP: 674 |
MSDN Description: Creates or opens a named or unnamed mutex object. MSDN: Return ValueIf the function succeeds, the return value is a handle to the newly created mutex object. If the function fails, the return value is NULL. To get extended error information, call GetLastError. If the mutex is a named mutex and the object existed before this function call, the return value is a handle to the existing object, GetLastError returns ERROR_ALREADY_EXISTS, bInitialOwner is ignored, and the calling thread is not granted ownership. However, if the caller has limited access rights, the function will fail with ERROR_ACCESS_DENIED and the caller should use the OpenMutex function. The Solution is to change the "TEST EAX, EAX" to "XOR EAX, EAX" which immediately follows the CreateMutex function. Cheers |
| RANCID Posted 12 months ago. Total XP: 460 |
Also, on a side note; it looks like they changed the network encryption from ICE to DES. |
| tOrMeNtIuM Posted 11 months ago. Total XP: 8 |
>Address 'gui.009FCA10' is where the fun is. Given that gui refers to a module, for this to be of any use, we'll have to subtract the modules ImageBase from this RVA. [gui.009FCA10h - 009F0000h = CA10h]. I obviously wouldn't suggest hardcoding this address... >CreateMutex is most often used to restrict a process to only a single instance. Voobly via gui.dll calls CreateMutex(), if the mutex handle as pointed to by the third parameter "Voobly-Installer" already exists, the return is the handle to the existing mutex. If it fails it is NULL. In this case it's only used to lock out the installer so people don't try to update Voobly whilst it's running. The multiple instances are prevented via shared memory on Voobly. It'll cause problems if you break this as you'll get a messenger instance per-lobby. >Also, on a side note; it looks like they changed the network encryption from ICE to DES. No.. it should still be ICE. |
| Ksbunker Posted 11 months ago. Total XP: 674 |
OK so I had a quick mess around with the internal anti-flooding feature... I've been able to disable the popup box informing us that we have been temporarily muted for flooding (patch lobby.dll @ 1007AE19 to 'JMP 1007B0B2') and i've also managed to turn off the feature where it temporarily diables the input editbox (so we can't send text when muted). I've also stopped the client from changing the send button caption from send to mute as well as preventing the client from disabling the button altogether (patch lobby.dll @ 1007AFE2 to 'JMP 1007B0B2'). Alas, all these efforts are somewhat redundant because their effects are only cosmetic, I still am yet to fully disable this anti-flood feature. For those keen on investigating polygamy, I suggest looking into (lobby.dll) CreateFileMappingA and OpenFileMappingA. NB: I fkn hate this QWidget pos. |
| tOrMeNtIuM Posted 11 months ago. Total XP: 8 |
>Alas, all these efforts are somewhat redundant because their effects are only cosmetic, I still am yet to fully disable this anti-flood feature. It's not going to be possible as the anti-flood is server side. It does the same thing as a moderator mute and marks your client as muted. The chat message functions drop any incoming requests whilst the user is in that state. Last modified by tOrMeNtIuM on October 16, 2009, 11:56 am |
| RANCID Posted 10 months ago. Total XP: 460 |
LoL, somebody cares! Cool. Still ICE? Okay. My lazy analysis is full of fail. |
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| Topic Title | Forum | Last post Info |
|---|---|---|
| Aoc delete hack for voobly: Need help | Game Hacking | June 22, 2010, 9:36 pm by itsokman |
| Memory Scanner | Game Hacking | January 16, 2010, 1:47 am by boringwall |
| [Help] SetWindowsHookEx Dll Injection | Questions and Answers | November 20, 2009, 6:07 pm by boringwall |
| Any plans? | General Discussion | October 5, 2009, 10:20 am by tOrMeNtIuM |
| Hmm | General Discussion | September 22, 2009, 1:33 am by Ksbunker |

